Thursday, November 4, 2010

Know Your Role Play : Archetypes

Archetype. –noun
the original pattern or model from which all things of the same kind are copied or on which they are based; a model or first form; prototype.


Every good role playing system has them. No matter the type of persona you've envisioned yourself as, you're likely to fall into a set series of statistics, characteristics, and cliches. I have done my best to synthesis a sort of blanket title for the four major archetypes. The Sword, the Sneak, the Spell, and the Shield. An easier way to recall these four figures is the Four S System. And I have yet to find an effective series of multiplayer role playing mechanics to which these four figures do not apply.

Saturday, October 30, 2010

City Of Heroes : My First Time

I've recently been given pause, to reflect upon my past experiences in gaming. I'm finding it frustratingly difficult to pinpoint my very first MMO interaction. Massive Multi-player On-Line interfacing has expanded in extraordinary leaps and bounds with the integration of on-line compatible systems into every DVD player, pocket phone, and bedside reading lamp. We've come a long way from our huddled masses, cloying about the high-school computer labs in secrecy, attempting to sneak a LAN connected game of WarCraft II in before lunch hour had rung to a close.

Tuesday, July 6, 2010

Team Fortress 2 : Wish List

It's been a while since I've actually written anything down. I've been inspired, however, by the recent Engineer update for Valves comical first-person shooter, Team Fortress 2. That, coupled with the Polycount class package contest, has gotten me thinking about potential alternate weapons / items for the nine malicious mercenaries.

Saturday, July 3, 2010

Impoverished Player Reviews : The Premiere

A project eight months in the making. I really wish I were exaggerating, but even the events of a poor man can get in the way of creativity. This is the first in what I hope to be an on-going series of reviews. Reviews don't put bread ends on the table, though, so this project will take a back-burner on more then one occasion. Viewer support and patience is appreciated, as are your comments or criticisms. If you would like to see any changes, or have recommendations for RPGs, MMORPGs, or browser based games to review, I'm always looking to increase my list.



Enjoy! And who knows. We might even run into each other on one random MMO or another.

Tuesday, November 17, 2009

Revised Review : Atlantica On-Line

Good Oddening. I'm the Impoverished Player ; you get what I pay for.

Now, what could I; a lowly, homely, hardly employable role playing enthusiast, offer you, the paying, er, -gaming- public? How about an in-depth review on what the world wide web has to offer in the way of cheap, inexpensive, and cost efficient MMORPGs? Well, in my search of inexpensive, nay, free MMORPGs, Korea seems to have show the most ambition.